SUMMARY
I am a game artist with 5 years in the arcade industry, and have since transitioned into AAA games. I've worked on popular game IPs such as Marvel, TMNT, Injustice, and most recently New World Aeternum. I have collaborated with companies such as Hasbro, Warner Bros., and more.
EXPERIENCE
UI Artist - New World | 03.23 - Present | Amazon Games (Contract) | Remote
Created intricate, highly detailed icons - while solving legibility challenges at a range of sizes.
Sketched out ideas from visual or written prompts and brought them into final polished, game-ready quality.
Created icons from concept to final vector quality when flat icons were needed.
Created photorealistic icons using photoshop, stock photos, and digital painting techniques.
Utilized the studio’s custom internal software to import models, adjust lighting, and create icon captures.
Successfully scoped tasks assigned to me to help production stay on schedule.
Generated XML code to ensure icons did not get prematurely released to the public
Provided quality assurance by testing iterations of icons thoroughly in-game.
Used Perforce’s version control software to implement uploads and edits to the game build.
2D Game Artist | 06.17 - 03.23 | Raw Thrills, Inc. | Skokie, IL
Lead UI designer and artist on Monopoly Roll-N-Go and Super Bikes 3.
Created package designs and promotional cabinet renders on over 9 shipped games.
Collaborated with companies such as Hasbro, Warner Bros., Taito, Nickelodeon, etc.
Worked on popular game IPs for arcade including Marvel, DC, and TMNT.
Designed over 450 collectible cards for comic characters such as Batman.
Graphic Designer | 03.16 - 06.17 | Lemonbrat Studios | Chicago, IL
Created costume concepts for clients and for seamstresses to implement.
Filmed product videos on models and compiled into presentation videos.
Managed social media profiles and created ads and content for daily posts.
Colored and shaded comic book pages using Clip Studio Paint.
Photographed products and models. Edited photos and kept all content organized.
Game Design Instructor | 05.15 - 08.15 | iD Tech | Evanston, IL
Developed Level and Game Design Curriculums for day camp classes.
Instructed the use of GUTS editor for creating custom levels in Torchlight II.
Helped students create functional levels using Portal’s puzzle creator.
Helped co-workers troubleshoot software for Autodesk Maya’s class.
Supervised students ages 7-17 during camp hours.
Equipment Manager | 08.12 - 05.15 | Columbia College | Chicago, IL
Managed Columbia’s check-out desk to lend equipment to students.
Learned how to use electronics such as cameras, tablets, webcams, etc.
Helped troubleshoot software and equipment in the computer lab.
Kept inventory on hundreds of items in the database.
Ensured equipment was stored correctly and was functional.
Managed printers (including large format) and handled printing student work.
Operated the department’s laser cutter.
Game Advisor | 08.12 - 08.13 | Gamestop | Chicago, IL
Educated customers of current promotions and sales.
Recommended games to customers based on their needs and interests.
Organized store shelves and helped with inventory tasks.
Handled game and equipment trade-ins.
EDUCATION
Columbia College | 05.11 - 05.15 | Chicago, IL
BA in Game and Interactive Media Design.
Honor student with a GPA of 3.8.

Lemont Township High School | 09.06 - 05.10 | Lemont, IL
SOFTWARE
● Adobe Photoshop
● Adobe Illustrator
 Adobe InDesign
● Adobe After Effects
 Adobe XD
● Substance Painter
● Autodesk Maya
 Unity
● Zbrush
SHIPPED TITLES
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